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File Archive [15 KB] |
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Play Instructions:
- Install the game - Full Installation.
- Apply the Grand Prix Legends v1.2.01 [ENGLISH] Update.
- Extract the GPL12_UK.EXE Patch from the archive to the game directory.
- Execute the Patch to remove the CD-Check from: <GameDir>\SIERRA\GPL\GPL.EXE
- Play the Game!
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File Archive [15 KB] |
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Play Instructions:
- Install the game - Full Installation.
- Apply the Grand Prix Legends v1.2.01 [ITALIAN] Update.
- Extract the GPL12_ITA.EXE Patch from the archive to the game directory.
- Execute the Patch to remove the CD-Check from: <GameDir>\SIERRA\GPL\GPL.EXE
- Play the Game!
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File Archive [8 KB] |
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Play Instructions:
- Install the game - Full Installation.
- Apply the Grand Prix Legends v1.2.01 [GERMAN] Update.
- Extract the CRACK.EXE Patch from the archive to the game directory.
- Execute the Patch to remove the CD-Check.
- Play the Game!
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File Archive [18 KB] |
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Play Instructions:
- Install the game - Full Installation.
- Apply the Grand Prix Legends v1.1.03 [SPANISH] Update.
- Extract the GPL11ESP.EXE Patch from the archive to the game directory.
- Execute the Patch to remove the CD-Check.
- Play the Game!
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NOTE: |
This patch also works fine for the ITALIAN version of the game! |
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File Archive [6 KB] |
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Play Instructions:
- Copy the full contents of the CD to a temporary directory, except for the SURFACES directory (as it only contains dummy/fake files).
these files are dummies to make the CD appear larger than 650 Mb.
- Copy the GPL.EXE & SETUP.INS files from the temorary to a second temporary directory.
- Make these files Read/Write (DOS box: ATTRIB -R <tempdir> /S)
- Extract the File Archive to the second temporary directory.
- Execute GPLPATCH.EXE to patch the files.
- When ready move the GPL.EXE & SETUP.INS files back to their original place.
- Burn the contents back to a 74 minutes CD-R and make sure that the CD-Label is the same as the original: Gpl
- Play the Game!
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File Archive [704 KB] |
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Play Instructions:
- Copy the full contents of the CD to a temporary directory, except for the SURFACES directory (as it only contains dummy/fake files).
these files are dummies to make the CD appear larger than 650 Mb.
- Make all files Read/Write (DOS box: ATTRIB -R <tempdir> /S)
- Extract the GPL.EXE & SETUP.INS files from the archive to the temporary directory.
- Burn the contents back to a 74 minutes CD-R and make sure that the CD-Label is the same as the original: Gpl
- Play the Game!
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File Archive [712 KB] |
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Play Instructions:
- Copy the full contents of the CD to a temporary directory, except for the SURFACES directory (as it only contains dummy/fake files).
these files are dummies to make the CD appear larger than 650 Mb.
- Make all files Read/Write (DOS box: ATTRIB -R <tempdir> /S)
- Extract the Patch into the temporary directory.
- Burn the contents back to a 74 minutes CD-R and make sure that the CD-Label is the same as the original: Gpl
- Play the Game in all it glory!
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Backup Instructions:
- Start Nero
- Burning Rom (4.0.0.5 or higher).
- From the action-bar choose File and select
CD-Copy.
- Use the following settings (all other settings should be
left default):
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Image
Tab |
Image file |
Enter a Image
filename |
Copy
options Tab |
On the fly |
DeSelect |
Drive with source CD... |
Select Source
CD-Reader |
Read Speed |
1x (150 kB/s) |
Read
options Tab |
Number of retries before read error |
10 |
Read media catalog number and ISCR |
Select |
Ignore illegal TOC Type |
Select |
Unreadable data |
Continue copying |
Data mode 1 - Force raw reading
- If it can be changed or it is not ghosted |
Select |
Data mode 1 - On errors... |
write uncorrected |
Data mode 2 - Force raw reading |
Select |
Data mode 2 - On errors... |
write uncorrected |
Read audio data with sub channel |
Select |
Use Jitter correction |
Select (for older Readers) |
Ignore read errors |
Select |
Burn
Tab |
Write Speed |
1x (150 KB/s) |
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- When ready click Copy CD to start the copy
process.
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NOTE: |
Use an 80 minutes CD-R or OverSize a 74 minutes CD-R to burn.
In some cases it is better to use the CD-Writer as Source CD-Reader as it is usually better able to read unreadable sectors. |
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